Search found 294 matches
- May 2nd, 2026, 3:05 pm
- Forum: Other Cellular Automata
- Topic: Oscillators in Life-like cellular automata
- Replies: 46
- Views: 12722
Re: Oscillators in Life-like cellular automata
#C works in B26(78)/S168
x = 60, y = 60, rule = B26/S168
3bo5bo10bo5bo$5bo18bo$6bobo12bobo$3bo5bobo6bobo5bo$3o9bob2obo9b3o$b2o
5bo12bo5b2o$b2o24b2o$b3o10b2o10b3o$b4o8b2o14bo2bo$b4o$2b3o26bo$3b2o9b
2o14bo$3b2o12bo$3b3o3bo2bo4b2o8bo2bo$3b4o2b4obo11b2o2bo$3b4o3b3obo4bo
3bo2bo$3b3o5bobob2o2bo2b2o6bo ...
- February 22nd, 2026, 3:48 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies: 956
- Views: 311424
Re: Spaceships in Life-like cellular automata
C/3 in B357(8)/S1(78):
x = 70, y = 34, rule = B357/S1
12bo$11bo$6b3obo2bo2bo8b2o$3bo11bo8b2o2b2obobo$2b3ob4obo3bob2ob3obo5bo
bob2o$b2o2bo3b2ob2o6b3obobo10b2o10bo6bo$2o4bo2bob3ob2o7b2obo9bo2bo7bo
3bobo2b2o$o5b2o3bo13b2o21bo2b2o3bob3o4bo$o2b2o4b2o15bo10b4o5bo2b3obo2b
2o3bobobob3o ...
x = 70, y = 34, rule = B357/S1
12bo$11bo$6b3obo2bo2bo8b2o$3bo11bo8b2o2b2obobo$2b3ob4obo3bob2ob3obo5bo
bob2o$b2o2bo3b2ob2o6b3obobo10b2o10bo6bo$2o4bo2bob3ob2o7b2obo9bo2bo7bo
3bobo2b2o$o5b2o3bo13b2o21bo2b2o3bob3o4bo$o2b2o4b2o15bo10b4o5bo2b3obo2b
2o3bobobob3o ...
- February 15th, 2026, 7:48 pm
- Forum: Other Cellular Automata
- Topic: Thread for your corderization requests
- Replies: 558
- Views: 103340
Re: Thread for your corderization requests
Could anyone reduce it please? It's too long
...
I wasn't sure what was supposed to be preserved. I assumed that exact front end and maybe the rake on the right side? I'm still not sure.
x = 297, y = 1625, rule = B3-cnqy4j5ce7c/S2-ci3-aky4einrtz5a6cn
32b3ob3o$32bobobobo$31bo2bobo2bo$31b3o3b3o ...
- February 15th, 2026, 3:47 pm
- Forum: Other Cellular Automata
- Topic: Which Life-like CA have been proven omniperiodic?
- Replies: 19
- Views: 6057
Re: Which Life-like CA have been proven omniperiodic?
# Rule 150: B2(78)/S(0)1(24)5(6)78
x=16, y=12, rule=B2/S1578
4bo6bo$5b6o$2bob8obo$3b10o$ob2o8b2obo$b3o3b2o3b3o$b3o3b2o3b3o$ob2o8b2obo$3b10o$2bob8obo$5b6o$4bo6bo!
Here's a Rule 150 emulator for B2(78)/S(0)1(24)5(6)7(8) which subsumes the rules that one works in.
x = 42, y = 16, rule = B2/S157 ...
- February 6th, 2026, 5:57 pm
- Forum: Other Cellular Automata
- Topic: Oscillators in Life-like cellular automata
- Replies: 46
- Views: 12722
Re: Oscillators in Life-like cellular automata
Here are some oscillators I found through the past few weeks>:
x = 19, y = 19, rule = B2456/S127
7b5o$6b2obob2o$3b3o7b3o$2b4ob5ob4o$2b4obobobob4o$2b3o4bo4b3o$bo4b3ob3o
4bo$2ob2ob2obob2ob2ob2o$o2bo2bobobobo2bo2bo$2ob3obobobob3ob2o$o2bo2bob
obobo2bo2bo$2ob2ob2obob2ob2ob2o$bo4b3ob3o4bo$2b3o4bo4b3o ...
x = 19, y = 19, rule = B2456/S127
7b5o$6b2obob2o$3b3o7b3o$2b4ob5ob4o$2b4obobobob4o$2b3o4bo4b3o$bo4b3ob3o
4bo$2ob2ob2obob2ob2ob2o$o2bo2bobobobo2bo2bo$2ob3obobobob3ob2o$o2bo2bob
obobo2bo2bo$2ob2ob2obob2ob2ob2o$bo4b3ob3o4bo$2b3o4bo4b3o ...
- January 31st, 2026, 10:30 pm
- Forum: Other Cellular Automata
- Topic: B3/S345
- Replies: 51
- Views: 46856
Re: B3/S345
Some things I discovered & built 30 January 2026:
P64 c/2 gun:
x = 186, y = 68, rule = B3/S345
89b2ob2ob2o$89b8o$91bo2bo7$5b2o74b2o20b2o74b2o$5b2o74b2o20b2o74b2o$6b
2o72b2o22b2o72b2o$6bobobobo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo ...
P64 c/2 gun:
x = 186, y = 68, rule = B3/S345
89b2ob2ob2o$89b8o$91bo2bo7$5b2o74b2o20b2o74b2o$5b2o74b2o20b2o74b2o$6b
2o72b2o22b2o72b2o$6bobobobo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo2bo ...
- March 18th, 2025, 12:31 am
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies: 956
- Views: 311424
Re: Spaceships in Life-like cellular automata
c/9d in B345/S567:
x = 118, y = 118, rule = B345/S567
6bo$4bobobo$2bo2bob2obobo$3b3obo2bobobo$bob4o3b2obo2bo$2b3o2bo3b3o2bo$
2o2bob3o2b4o3bo$2b2ob2ob4o2bobobo$b2o3b2o5b2obo3bo$7bob8o$2b3o2bobobob
o2bob4o$4b4ob3obob4obob2o$2b2ob2o2bo5b5o$4b3ob4ob4obob2o2b2o$3bo2b4o3b
o2bo3bo5bo$9bob3ob2o3b2obo2bo ...
x = 118, y = 118, rule = B345/S567
6bo$4bobobo$2bo2bob2obobo$3b3obo2bobobo$bob4o3b2obo2bo$2b3o2bo3b3o2bo$
2o2bob3o2b4o3bo$2b2ob2ob4o2bobobo$b2o3b2o5b2obo3bo$7bob8o$2b3o2bobobob
o2bob4o$4b4ob3obob4obob2o$2b2ob2o2bo5b5o$4b3ob4ob4obob2o2b2o$3bo2b4o3b
o2bo3bo5bo$9bob3ob2o3b2obo2bo ...
- March 17th, 2025, 11:02 am
- Forum: Other Cellular Automata
- Topic: Calthrops(B2n3ainy4aijqyz5einy6aci7e/S23-ajkq4cjkrwy5jk6-en7c)
- Replies: 21
- Views: 1601
Re: Calthrops(B2n3ainy4aijqyz5einy6aci7e/S23-ajkq4cjkrwy5jk6-en7c)
P34+18n:
x = 79, y = 15, rule = B2n3ainy4aijqyz5einy6aci7e/S23-ajkq4cjkrwy5jk6-en7c
bo7bo10bo7bo11bo7bo14bo7bo$obo5bobo8bobo5bobo9bobo5bobo12bobo5bobo$bo
7bo10bo7bo11bo7bo14bo7bo$5b2o$6bo41bo22bo$4b3o41bobo20bobo$5bo18bobo20b
2o21b2o$25b2o21b4o19b4o$25b2o$bo7bo13bobo$obo5bobo11bo7bo$bo7bo11bobo ...
x = 79, y = 15, rule = B2n3ainy4aijqyz5einy6aci7e/S23-ajkq4cjkrwy5jk6-en7c
bo7bo10bo7bo11bo7bo14bo7bo$obo5bobo8bobo5bobo9bobo5bobo12bobo5bobo$bo
7bo10bo7bo11bo7bo14bo7bo$5b2o$6bo41bo22bo$4b3o41bobo20bobo$5bo18bobo20b
2o21b2o$25b2o21b4o19b4o$25b2o$bo7bo13bobo$obo5bobo11bo7bo$bo7bo11bobo ...
- March 14th, 2025, 9:04 pm
- Forum: Other Cellular Automata
- Topic: Thread for your corderization requests
- Replies: 558
- Views: 103340
Re: Thread for your corderization requests
this pls
x = 5, y = 3, rule = R2,C2,S6-11,B9-11,NW1000103330030300333010001
2bo$b3o$2o!
4-engine (not optimized):
x = 126, y = 38, rule = R2,C2,S6-11,B9-11,NW1000103330030300333010001
24bo$23bobo$22bo3bo$22b3obo$21b2o2b3o$22b2obo$23bo8bo5bo4b2o$20b2o9b2o
3b3o4bobo$4bo15b2o8bobo3b2o7bo39bo ...
- March 13th, 2025, 10:03 am
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies: 1688
- Views: 480986
Re: Thread for basic non-CGOL questions
Are there any outer-totalistic cellular automata that have a very common (basically, within 1/10 or so of the frequency of the glider) spaceship other than the glider? Isotropic non-totalistic has plenty of these, but I haven't noticed any in OTL (though jellyfish is close)
I don't have a ...
- March 12th, 2025, 10:05 am
- Forum: Other Cellular Automata
- Topic: List of the Turing-complete totalistic life-like CA
- Replies: 146
- Views: 135512
Re: List of the Turing-complete totalistic life-like CA
edit:
Since they are too big to fit in this comment otherwise. I put the one-time-use fuse-based W110 unit strips I made, on a text file attachment (starting configuration is 00111010):
W110 fuses.txt
Some of them work without exploding, in rules that are known to have ships. So while unlikely ...
Since they are too big to fit in this comment otherwise. I put the one-time-use fuse-based W110 unit strips I made, on a text file attachment (starting configuration is 00111010):
W110 fuses.txt
Some of them work without exploding, in rules that are known to have ships. So while unlikely ...
- March 6th, 2025, 6:12 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies: 956
- Views: 311424
Re: Spaceships in Life-like cellular automata
Some miscellaneous ships I found. Some may be known or larger than known. Because I hadn't checked the database prior to starting the searches.
2c/5o:
x = 46, y = 17, rule = B35/S25678
6b2o$6b4o7b2o5bo$3b4obobobo3bobo3b2o$2b3o5bob4o4b2obo$b6o5b3ob2obo16b
4o$o2b2o5bobo9bo8b2o6bo ...
2c/5o:
x = 46, y = 17, rule = B35/S25678
6b2o$6b4o7b2o5bo$3b4obobobo3bobo3b2o$2b3o5bob4o4b2obo$b6o5b3ob2obo16b
4o$o2b2o5bobo9bo8b2o6bo ...
- March 6th, 2025, 5:14 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5396
- Views: 1334955
Re: Miscellaneous Discoveries in Other Cellular Automata
cross posting from discord
x = 1121, y = 914, rule = R4,C10,S3-5,B3,N@080402000e7000402010
446$240.A$240.A$240.A$240.A$240.A$240.A$240.A$240.A$240.A$240.A$240.D
$240.D$240.A$240.C$240.C$240.A$240.G$240.G$240.A$240.A$240.A$240.A2$240.
A$240.A2$240.A2$240.A$233.A.A.A2.A$240.A2$233.A.A.A2.A ...
- March 4th, 2025, 11:17 pm
- Forum: Other Cellular Automata
- Topic: Thread for your corderization requests
- Replies: 558
- Views: 103340
Re: Thread for your corderization requests
this please
x = 3, y = 4, rule = TimedLikeSeeds
BCA$B2A$B2A$.2A!
2 engines:
x = 39, y = 32, rule = TimedLikeSeeds
7.B$7.2C$6.BA2.BCB$7.A2.2CB$3B$C2A$A$.AC$.BC7.2B$9.A2CA7.B$10.2B7.ACA
$10.B2.BC5.B$9.ACA.2C$10.B3.B3$9.B$8.ACA$9.B$28.A$27.BCB$28.A6$30.CAB
$31.2A4.A$29.A2.AB2.BCB$29.BCAC4.A$31 ...
- February 27th, 2025, 2:55 am
- Forum: Other Cellular Automata
- Topic: R and Rep Junk (B2n3ai4cr7/S1e2-c3aeir4a)
- Replies: 22
- Views: 5573
Re: R and Rep Junk (B2n3ai4cr7/S1e2-c3aeir4a)
AND gate and AND+ANOT gate:
x = 75, y = 69, rule = B2n3ai4cr7/S1e2-c3aeir4a
4bo27bo27bo$6bo55bo$4b3o25bobo25b3o2$2o26b2o26b2o2$8bo27bo27bo$b2o5bo
b2o17b2o5bob2o17b2o5bob2o$10b2o26b2o26b2o2$b2o26b2o27bo$2bo27bo$obo25b
obo25bobo$12bo27bo27bo$12bo27bo27bo6$5bo27bo27bo$5bo27bo27bo$6bo27bo27b
o ...
x = 75, y = 69, rule = B2n3ai4cr7/S1e2-c3aeir4a
4bo27bo27bo$6bo55bo$4b3o25bobo25b3o2$2o26b2o26b2o2$8bo27bo27bo$b2o5bo
b2o17b2o5bob2o17b2o5bob2o$10b2o26b2o26b2o2$b2o26b2o27bo$2bo27bo$obo25b
obo25bobo$12bo27bo27bo$12bo27bo27bo6$5bo27bo27bo$5bo27bo27bo$6bo27bo27b
o ...
- February 15th, 2025, 12:37 am
- Forum: Other Cellular Automata
- Topic: Thread for your corderization requests
- Replies: 558
- Views: 103340
Re: Thread for your corderization requests
This 12c/43(?) puffer:
x = 15, y = 3, rule = B38/S234w6n
3o10bo$obo9bobo$3o10bo!
4-engine:
x = 65, y = 65, rule = B38/S234w6n
29bo11bo8bo$16b3o9bobo9bobo7bo$28bobo9bobo6bobo$15bo13bo11bo$16bo$49b
obo$50bo$20bo29bo7$4bo$2bo2bo11bo$2bo2bo10bobo18b3o$2bo2bo11bo18b2ob2o
9bo$4bo31bobobo8bobo ...
- February 11th, 2025, 11:32 pm
- Forum: Other Cellular Automata
- Topic: List of the Turing-complete totalistic life-like CA
- Replies: 146
- Views: 135512
Re: List of the Turing-complete totalistic life-like CA
Wire pieces for B34/S0134V.
ANOT gate rt:27:
x = 98, y = 102, rule = B34/S0134VHistory
5.4A$6.2A$6.2A$6.2A$6.2A$6.2A$6.2A$3.A2.2A$3.5A$3.5A$3.A2.2A$6.2A2.A$
6.5A$6.5A$5.3A2.A$6.2A$6.2A$6.2A$6.2A$6.2A$6.2A$3.A2.2A$3.5A$3.5A$3.A
2.2A$6.2A2.A$6.5A$6.5A$5.3A2.A$6.2C$6.2C$6.2C$5.3C$6.2C$6.2C$6.2C$6 ...
ANOT gate rt:27:
x = 98, y = 102, rule = B34/S0134VHistory
5.4A$6.2A$6.2A$6.2A$6.2A$6.2A$6.2A$3.A2.2A$3.5A$3.5A$3.A2.2A$6.2A2.A$
6.5A$6.5A$5.3A2.A$6.2A$6.2A$6.2A$6.2A$6.2A$6.2A$3.A2.2A$3.5A$3.5A$3.A
2.2A$6.2A2.A$6.5A$6.5A$5.3A2.A$6.2C$6.2C$6.2C$5.3C$6.2C$6.2C$6.2C$6 ...
- February 8th, 2025, 1:43 am
- Forum: Other Cellular Automata
- Topic: Oscillators in Life-like cellular automata
- Replies: 46
- Views: 12722
Re: Oscillators in Life-like cellular automata
P47, P66, P80, P87, P96 and P110 in a rule that resembles Coral, but about 3/4 the density: B37/S14567
x = 140, y = 44, rule = B37/S14567
8bo3bo3bobobo18bobobo3bobobo11bobobo3bobobo9bobobo3bobobo6bobobo3bobo
bo8bo4bo4bobobo2$8bo3bo7bo18bo7bo15bo3bo3bo3bo9bo3bo7bo6bo3bo3bo12bo4b
o4bo3bo2 ...
x = 140, y = 44, rule = B37/S14567
8bo3bo3bobobo18bobobo3bobobo11bobobo3bobobo9bobobo3bobobo6bobobo3bobo
bo8bo4bo4bobobo2$8bo3bo7bo18bo7bo15bo3bo3bo3bo9bo3bo7bo6bo3bo3bo12bo4b
o4bo3bo2 ...
- February 8th, 2025, 1:24 am
- Forum: Other Cellular Automata
- Topic: B3/S345
- Replies: 51
- Views: 46856
Re: B3/S345
A few oscillators that aren't (entirely) billiard tables, nor are they xor-based: periods {3, 7, 11, 14, 17, 25, 29}
x = 153, y = 58, rule = B3/S345
3bobobo15bobobo16bo7bo12bo3bo3bo13bo3bobobo16bobobo3bobobo12bobobo3bo
bobo2$7bo19bo16bo7bo12bo3bo3bo13bo7bo20bo3bo20bo3bo3bo2$5bobo19bo16bo ...
x = 153, y = 58, rule = B3/S345
3bobobo15bobobo16bo7bo12bo3bo3bo13bo3bobobo16bobobo3bobobo12bobobo3bo
bobo2$7bo19bo16bo7bo12bo3bo3bo13bo7bo20bo3bo20bo3bo3bo2$5bobo19bo16bo ...
- February 7th, 2025, 11:28 pm
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies: 1688
- Views: 480986
Re: Thread for basic non-CGOL questions
Can someone please help me fix the parity mismatch for this XOR gate? The top-center OR gate has to be compatible with both bottom and right inputs.
I hope this is what you needed. Changes surrounded in red.
Note it does add some delay.
x = 73, y = 78, rule = B2a3i/S12History
64.9D$64.D7.D ...
- February 6th, 2025, 3:55 am
- Forum: Other Cellular Automata
- Topic: B3acij4ce/s234-aw
- Replies: 96
- Views: 26312
Re: B3acij4ce/s234-aw
90-degree reflector for the common c/4d, minimum repeat time:18
x = 19, y = 19, rule = B3acij4ce/S234-aw
$3b2o2b2o$3bo4bo$4b3o$3b2obo5$8b3o$8b3o$7bo$8bo$14bo$12b2obo$12b2o$12b
2o!
c/4d to c/2 converter: minimum repeat time: 51
x = 27, y = 29, rule = B3acij4ce/S234-aw
23b2o$23b2o$23b2obo ...
x = 19, y = 19, rule = B3acij4ce/S234-aw
$3b2o2b2o$3bo4bo$4b3o$3b2obo5$8b3o$8b3o$7bo$8bo$14bo$12b2obo$12b2o$12b
2o!
c/4d to c/2 converter: minimum repeat time: 51
x = 27, y = 29, rule = B3acij4ce/S234-aw
23b2o$23b2o$23b2obo ...
- October 23rd, 2024, 8:41 am
- Forum: Other Cellular Automata
- Topic: Oscillators in Life-like cellular automata
- Replies: 46
- Views: 12722
Re: Oscillators in Life-like cellular automata
Some small oscillators in a few miscellaneous rules. Period 2 oscillators omited for some. Many may already be known.
B3/S012: P(3-6, 8, 10)
x = 120, y = 109, rule = B3/S012
57bo2bo10bobo22bo$6bobo40bo6bo4bo7bo5bo19bobo$18bobo16bo11bo6b6o6bo2b
obo2bo8bobo7bo2bo$9bo17bob2o16bobobo44b3o ...
B3/S012: P(3-6, 8, 10)
x = 120, y = 109, rule = B3/S012
57bo2bo10bobo22bo$6bobo40bo6bo4bo7bo5bo19bobo$18bobo16bo11bo6b6o6bo2b
obo2bo8bobo7bo2bo$9bo17bob2o16bobobo44b3o ...
- October 19th, 2024, 1:13 am
- Forum: Other Cellular Automata
- Topic: Oscillators in Life-like cellular automata
- Replies: 46
- Views: 12722
Re: Oscillators in Life-like cellular automata
Some uninteresting, non-adjustable, billiard table oscillators in B3567/S23458. They were trivial to build in this rule, and are a dime a dozen. Their periods aren't very high, and none of them are asymmetric, because I didn't have the patience to wait for high periods to get detected.
Periods: 1522 ...
Periods: 1522 ...
- July 12th, 2024, 2:11 pm
- Forum: Other Cellular Automata
- Topic: Spaceships in Life-like cellular automata
- Replies: 956
- Views: 311424
Re: Spaceships in Life-like cellular automata
A massive 2c/2, I expect there are smaller ships in this rule.
x = 695, y = 37, rule = B23578/S1467
685bo$16bo2bo3bo6bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo ...
x = 695, y = 37, rule = B23578/S1467
685bo$16bo2bo3bo6bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo ...
- July 2nd, 2024, 11:13 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5396
- Views: 1334955
Re: Miscellaneous Discoveries in Other Cellular Automata
Two rules: B346/S2567 and B367/S14567 I thought were interesting (for non-b0, Life-like OT rules that is). Because inside the expanding blobs, it's something between stable like Maze or Coral, and highly volatile chaos like Gems or 34-Life.
Smallest(by pop) explosion seed I know of:
x = 7, y = 2 ...
Smallest(by pop) explosion seed I know of:
x = 7, y = 2 ...