Search found 812 matches

by Goldtiger997
September 28th, 2026, 3:51 am
Forum: Patterns
Topic: Make a Spaceship With an Adjustable Slope
Replies: 81
Views: 22115

Re: Make a Spaceship With an Adjustable Slope

I've written a script to generate (predecessors to) omniships of any given non-orthogonal velocity below the speed limit:

# make-omniship.py
# Goldtiger997, September 2026
# The base64 decoding code is borrowed from a script by dvgrn: https://conwaylife.com/forums/viewtopic.php?f=2&t=2936&start=25 ...
by Goldtiger997
September 27th, 2026, 6:37 am
Forum: Scripts
Topic: Thread for your script-related questions
Replies: 669
Views: 271012

Re: Thread for your script-related questions

My guess is that the object separation code used for detection of (32+)-bit still-lifes isn't perfect. In the infile you provided, the snark heart would be stable on its own, so I suspect pslmake thinks it is something you want built. I tried connecting up the snark heart more directly to the rest ...
by Goldtiger997
September 16th, 2026, 10:46 am
Forum: Patterns
Topic: Make a Spaceship With an Adjustable Slope
Replies: 81
Views: 22115

Re: Make a Spaceship With an Adjustable Slope

I'm moving discussion of ENDW's omniship to this thread since I think this thread is a better place.


omniship

This pattern summarises my understanding of the underlying design:

x = 2735, y = 2227, rule = LifeHistory
2596.A$2595.A.A$2596.2A38$2658.A$2622.A34.A.A$2621.A.A34.2A$2621.2A9$
2679.A ...
by Goldtiger997
September 14th, 2026, 10:09 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3552
Views: 1666271

Re: Spaceship Discussion Thread

Congratulations! It's very cool to see an omniship built!

I've adjusted the pattern you posted to achieve a simplified velocity of (2,1)c/7. Specifically, the velocity is (2*2^27, 2^27)c/(7 * 2^27), making it HashLife friendly. This spaceship "runs away" for me in Golly, when I give Golly 10GB of ...
by Goldtiger997
July 17th, 2026, 6:19 am
Forum: Patterns
Topic: Width-N Still-lifes Syntheses
Replies: 15
Views: 824

Re: Width-N Still-lifes Syntheses

Attach sidewalk:

#C 139:15 1 38 -3 66 4 112 -5/67 1 103 -7/59 3 119 10/50 4 65 -9 124 8 147 -6
x = 9, y = 5, rule = LifeHistory
BBDDBDDBB$
BBBDBDBBC$
BBBDBBDBC$
BBBBDBCBC$
BBBDDBCCB!

As a synthesis:

x = 72, y = 68, rule = LifeHistory
59.A$57.2A$58.2A$12.A$13.A$11.3A$24.A$22.A.A$23.2A$58.A$56 ...
by Goldtiger997
July 14th, 2026, 11:28 am
Forum: Patterns
Topic: Width-N Still-lifes Syntheses
Replies: 15
Views: 824

Re: Width-N Still-lifes Syntheses

Interesting project! The software you've written looks very nice. It breaks down the process of writing a complex proof into a bunch of little puzzles. To try the software out, I've done a few easy conversions:

#C 9:26 -7///11 0 16 6
x = 7, y = 5, rule = LifeHistory
BBBCCBB$
BBDBCBB$
BBBCBBB ...
by Goldtiger997
July 12th, 2026, 2:53 am
Forum: Patterns
Topic: Stable signal converters
Replies: 508
Views: 449101

Re: Stable signal converters

I've been trying to find a Loafer-to-X with repeat time of 90 ticks or less. This is the closest I've been able to find, which fails because the output glider is unfortunately aimed into the catalyst:

x = 36, y = 23, rule = B3/S23
26b2o$27bo$27bob2o$24b2obobo$24bo2bobo$25b2o3b2o$31bo$31bob2o ...
by Goldtiger997
June 3rd, 2026, 9:29 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 901
Views: 803478

Re: Small Spaceship Syntheses

Slightly simplified final step which I believe should constitute a reduction (I got rid of the beacon):

x = 83, y = 94, rule = B3/S23
20bobo$21b2o$21bo4$44bo$44bobo$44b2o$20bo16bo12bo$18bobo14b2o12bo$19b
2o10bo4b2o11b3o$o28bobo$b2o27b2o$2o2$61bo$39bo19b2o$38bo21b2o$38b3o2$
10bo19bobo31bobo ...
by Goldtiger997
June 2nd, 2026, 11:47 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 901
Views: 803478

Re: Small Spaceship Syntheses

Here's a simplification of the final step which does away with the large still-life at the back:

x = 88, y = 94, rule = B3/S23
25bobo$26b2o$26bo4$49bo$49bobo$49b2o$25bo16bo12bo$23bobo14b2o12bo$24b
2o10bo4b2o11b3o$5bo28bobo$6b2o27b2o$5b2o2$66bo$44bo19b2o$43bo21b2o$43b
3o2$15bo19bobo31bobo ...
by Goldtiger997
June 1st, 2026, 12:55 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 901
Views: 803478

Re: Small Spaceship Syntheses

Final step for the lobster!:

x = 118, y = 118, rule = B3/S23
18bobo$19b2o$19bo6$23bo$21bobo$22b2o8$67bo$67bobo$67b2o$23bo36bo12bo$
21bobo34b2o12bo$22b2o10bo24b2o11b3o$3bo28bobo$4b2o27b2o$3b2o2$84bo$62b
o19b2o$61bo21b2o$61b3o2$13bo39bobo31bobo$14b2o37b2o32b2o$13b2o39bo33bo
2$19bobo$20b2o$20bo4$94bo ...
by Goldtiger997
May 31st, 2026, 10:52 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 901
Views: 803478

Re: Small Spaceship Syntheses

Here's a synthesis for the back part of the lobster, but unfortunately it doesn't quite fit with TigerCub414's synthesis of the middle part (b3o$2b2o$o2bo$2o$2o!):

x = 50, y = 50, rule = LifeHistory
6.A$4.A.A$5.2A$2.A9.A$A.A10.A$.2A8.3A3$11.A$12.2A$11.2A$24.2A$24.CAD$
24.D.D.C2D$26.DA.A2.D2C$23 ...
by Goldtiger997
May 23rd, 2026, 2:35 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 901
Views: 803478

Re: Small Spaceship Syntheses

Once the lobster is synthesised, it will be possible to synthesise arbitrarily large c/7 diagonal spaceships by incrementally attaching wing pushalongs. Here's a method of attaching the first pushalong:

x = 51, y = 64, rule = B3/S23
47bo$46bo$46b3o3$16bo$17bo$15b3o2$19bobo$20b2o$20bo$34bo$33bo6bo ...
by Goldtiger997
May 15th, 2026, 10:12 am
Forum: Patterns
Topic: Small Spaceship Syntheses
Replies: 901
Views: 803478

Re: Small Spaceship Syntheses

Small reduction to the Orion final step:

x = 80, y = 91, rule = B3/S23
7bo$8bo$6b3o4$25bo$26b2o$25b2o52bo$70bobo4b2o$70b2o6b2o$71bo$28bo$29bo
$27b3o$14bobo57bo$15b2o55b2o$15bo57b2o$4bo$2bobo17bo$3b2o18bo$21b3o2$o
bo8bo$b2o2bobo4b2o$bo4b2o3b2o$6bo$71bo$70bo$70b3o10$48b2o$47bobo$40b3o
4bo$44b2ob2o ...
by Goldtiger997
February 7th, 2026, 12:47 pm
Forum: Patterns
Topic: Stable line crosser challenge (COMPLETED)
Replies: 33
Views: 28617

Re: Stable line crosser challenge (COMPLETED)

I've completed the barge crossing salvo. That is, a salvo of gliders with the property that if the salvo collides with an infinitely long barge of the correct color, after some amount of time, the salvo will be present on the other side of the barge, and the barge will still be intact. Also, the ...
by Goldtiger997
February 3rd, 2026, 11:01 am
Forum: Patterns
Topic: Stable line crosser challenge (COMPLETED)
Replies: 33
Views: 28617

Re: Stable line crosser challenge (COMPLETED)

I've sketched out a design for a variant of the plan in my previous post. The only thing missing from it are the seeds of destruction.

x = 2722, y = 2729, rule = LifeHistory
2546.A$2545.A.A$2546.A.A$2547.A.A$2548.A.A$2549.A.A$2550.A.A$2551.A.A
$2552.A.A$2553.A.A$2554.A.A$2555.A.A$2556.A.A$2557.A.A ...
by Goldtiger997
January 29th, 2026, 10:50 am
Forum: Patterns
Topic: Stable line crosser challenge (COMPLETED)
Replies: 33
Views: 28617

Re: Stable line crosser challenge (COMPLETED)


What is going to be the best way to arrange things so that the next hole-punching salvo and the two copies of the memory-loop gliders pass through the hole, before that slow salvo starts doing the patching?

Making the gliders pass through the hole before the slow salvo does the patching is a ...
by Goldtiger997
January 26th, 2026, 9:45 am
Forum: Patterns
Topic: Stable line crosser challenge (COMPLETED)
Replies: 33
Views: 28617

Re: Stable line crosser challenge (COMPLETED)

I searched for some dirty one glider seeds for the stages of the barge patching:

x = 3187, y = 115, rule = B3/S23
bo255bo255bo255bo255bo255bo255bo255bo255bo255bo255bo255bo255bo$obo253b
obo253bobo253bobo253bobo253bobo253bobo253bobo253bobo253bobo253bobo253b
obo253bobo ...
by Goldtiger997
January 25th, 2026, 3:21 am
Forum: Patterns
Topic: Stable line crosser challenge (COMPLETED)
Replies: 33
Views: 28617

Re: Stable line crosser challenge (COMPLETED)

I found a salvo of gliders which can punch a hole in an infinitely long barge without destroying the whole barge:

x = 115, y = 115, rule = B3/S23
bo$obo$bobo$2bobo$3bobo$4bobo$5bobo$6bobo$7bobo$8bobo$9bobo$10bobo$11b
obo$12bobo$13bobo$14bobo$15bobo$16bobo$17bobo$18bobo$19bobo$20bobo$21b
obo$22bobo ...
by Goldtiger997
January 24th, 2026, 6:44 am
Forum: Patterns
Topic: Pattern of the Year 2025 Nomination Thread
Replies: 20
Views: 3537

Re: Pattern of the Year 2025 Nomination Thread

I nominate the synthesising of all known spaceships up to 35 bits.

The following key spaceships were synthesised in 2025:

32P4H2V0 by TigerCub414.
All four variants of weightship pulling unnamed tagalong 23P4H2V0 by Entity Valkyrie 2, Goldtiger997, and Dave Greene.
xq4_w6vfgzgfvs13wevnoz131y31 ...
by Goldtiger997
January 16th, 2026, 12:22 pm
Forum: Patterns
Topic: One Glider Seeds
Replies: 229
Views: 139547

Re: One Glider Seeds

Here's a collection of edgy eater 1 seeds, sorted by input glider direction. I found the left four in the top row in a QuFince search today inspired by some discussion on the Discord. The rest of the seeds were sourced from various past posts on the forums:

x = 210, y = 261, rule = LifeHistory
15 ...
by Goldtiger997
December 27th, 2025, 2:45 am
Forum: Patterns
Topic: 23-bit still life syntheses
Replies: 157
Views: 15754

Re: 23-bit still life syntheses

Solved xs23_0ck0fpzc9701226 :

x = 84, y = 38, rule = B3/S23
52bo28bo$53b2o26bobo$52b2o27b2o6$57bo$55bobo$56b2o6bo$65bo2bo$63b3o2bo
bo$68b2o$51bo$44bobo5bo$9bo35b2o3b3o$9bobo33bo$bo7b2o$2b2o$b2o$65b2o$
64bobo$64bo$63b2o3$b2ob2o55b2ob2o$2bobo57bobo$2bo2b3o54bo2b3o$obo4bo
40b3o9bobo4bo$2o48bo9b2o ...
by Goldtiger997
December 25th, 2025, 2:01 am
Forum: Patterns
Topic: 23-bit still life syntheses
Replies: 157
Views: 15754

Re: 23-bit still life syntheses

Solved xs23_c4o0e9jz69c321:

Code: Select all

x = 57, y = 59, rule = B3/S23
4$35bobo$35b2o$36bo7$29bo$27b2o$28b2o$14b2o$13bobo$9b2o2bo$9bobob2o$
11bo2bo$10bobo$9bo2b2o$9bobo$10b2o4$32b3o$32bo$24b2o7bo$24bobo$24bo10$
11b3o$13bo$12bo2$4b2o$5b2o$4bo!
by Goldtiger997
December 23rd, 2025, 10:48 pm
Forum: Patterns
Topic: 23-bit still life syntheses
Replies: 157
Views: 15754

Re: 23-bit still life syntheses

Solved xs23_8ka9jqik8zw1226 :

x = 43, y = 40, rule = B3/S23
6bobo$7b2o$7bo$10bo$11b2o$10b2o8$25bo2b2o$25b4obo$31bo$27bob2obo$27b2o
2bo$30bo$27b3o$27bo3$10b2o$3bo5bobo$3b2o6bo$2bobo7$bo$b2o$obo2$40b2o$
40bobo$40bo!

Edit : solved xs23_ca9l68oz35871 :

x = 220, y = 50, rule = B3/S23
188bo$186bobo ...
by Goldtiger997
December 22nd, 2025, 8:42 am
Forum: Patterns
Topic: 23-bit still life syntheses
Replies: 157
Views: 15754

Re: 23-bit still life syntheses

Solved xs23_g88m9a4z1amha6 :

x = 175, y = 25, rule = B3/S23
13bo49bo49bo49bo$12bobo47bobo47bobo47bobo$12bo2bo46bo2bo46bo2bo7bo3bo
34bo2bo$10b2ob2o45b2ob2o45b2ob2o6b2o3bo33b2ob2o$9bo2bo46bo2bo46bo2bo9b
2o2b3o30bo2bo$9bo2bo7bo38bo2bo46bo2bo18b2o26bo2bo$o9b2ob2o4bo40b2ob2o
45b2ob2o15b2o19bobo6b2ob2o ...
by Goldtiger997
December 14th, 2025, 8:42 am
Forum: Patterns
Topic: POTY 2024 Voting Thread
Replies: 34
Views: 2936

Re: POTY 2024 Voting Thread

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