Search found 25 matches

by SuperJedi224
January 19th, 2020, 1:02 am
Forum: LifeWiki Discussion
Topic: LifeWiki Trusted Account Request Thread - Post requests here
Replies: 1069
Views: 579420

Re: LifeWiki Trusted Account Request Thread - Post requests here

Can you grant my account edit access?
by SuperJedi224
July 6th, 2016, 10:15 pm
Forum: Bugs & Errors
Topic: A problem with Metafier
Replies: 8
Views: 11469

Re: A problem with Metafier

...any idea when 2.8 is going to come out?
by SuperJedi224
December 6th, 2015, 8:44 am
Forum: Other Cellular Automata
Topic: B478/S1234
Replies: 17
Views: 10828

Re: B478/S1234

Bullet51 wrote:Some "internal spaceships":

Code: Select all

x = 187, y = 9, rule = B478/S1234
187o$64bobo$b64o2b119o$64bo2bobo7bobobobobo8bobo5bob2obo$2b63o5b15o2b
9ob7o3b78o$64bo2bobo14bobo7bobo5bob2obo$b64o2b119o$64bobo$187o!
Railships?
by SuperJedi224
December 5th, 2015, 5:59 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

Is there a help page about the symmetry codes?
by SuperJedi224
December 4th, 2015, 4:07 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

There should be a top 100 most common patterns page for each rule in the catalogue.

You mean like this? https://catagolue.appspot.com/textcensus/b3s23/C1


I forgot about those.

There should also be a page explaining the apgcode syntax.

You mean like this? https://catagolue.appspot.com ...
by SuperJedi224
December 4th, 2015, 12:42 pm
Forum: Other Cellular Automata
Topic: B478/S1234
Replies: 17
Views: 10828

Re: B478/S1234

Bullet51 wrote:Alexey Nigin's wsearch.
Link?
by SuperJedi224
December 4th, 2015, 12:36 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

There should be a top 100 most common patterns page for each rule in the catalogue. There should also be a page explaining the apgcode syntax.
by SuperJedi224
December 4th, 2015, 7:17 am
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

Found in the comments on the python script:

unless it persists another 2^18 gens, which is so unbelievably improbable that you are more likely to be picked up by a passing ship in the vacuum of space
by SuperJedi224
December 3rd, 2015, 9:50 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

Yeah, I just finished running the python version on a nonstandard rule (B478/S1234) and when I quit the script I think it kind of froze Golly on me...
by SuperJedi224
December 3rd, 2015, 8:46 pm
Forum: Other Cellular Automata
Topic: B478/S1234
Replies: 17
Views: 10828

Re: B478/S1234

Saka wrote:I recently found out apgsearch works horribly with this, (probably because soups need time to stabilize and produce a lot of stuff) so yeah.
I decided to do it anyway this afternoon. Stopped it a few minutes ago. Hasn't finished doing its finalization stuff yet.
by SuperJedi224
December 3rd, 2015, 5:12 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

drc wrote:
SuperJedi224 wrote:Does anyone know what the minimum soup count for a haul is?
100000.
Okay, that's fine for Life, but there are rules for which 100,000 soups is just ridiculous.
by SuperJedi224
December 3rd, 2015, 4:49 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

Does anyone know what the minimum soup count for a haul is?
by SuperJedi224
December 1st, 2015, 7:58 am
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

I'd like that too, but I'd like a search by RLE even more, because some patterns can have more than one name.
I'd also like a way to search comments.

I would like to suggest some features for future apgsearch programs:
-An -r option which specifies the rule
-An -s option which specifies symmetry ...
by SuperJedi224
November 30th, 2015, 10:58 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

I would like to suggest the adition of a search by pattern name feature to the website
by SuperJedi224
November 29th, 2015, 2:50 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

calcyman wrote:What do you mean by 'does nothing'? What happens, specifically, when you run:

Code: Select all

./apgnano
It prints a single empty line to the console and then immediately terminates.
by SuperJedi224
November 29th, 2015, 8:15 am
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

Well, that fixed the compile-time issues. But now running it from cygwin does absolutely nothing, and running it from command prompt gives me an "invalid application" error.

Did running make work? It should've output the following:


$ make
g++ -c -Wall -O3 -fopenmp -DUSE_OPEN_MP main.cpp -o ...
by SuperJedi224
November 28th, 2015, 1:53 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

Alright, after some work I was able to get the python version working. I would still like to know why the C++ version isn't working though.
by SuperJedi224
November 28th, 2015, 12:30 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2



This indicates you're not using a 64-bit toolchain. Be sure to use a 64-bit OS / distribution, on an x86_64 machine.

If you're using Cygwin, make sure it's the 64-bit version as well. (Both the 32- and 64-bit versions can be installed side-by-side, BTW, so if you already have the 32-bit version ...
by SuperJedi224
November 28th, 2015, 10:24 am
Forum: Other Cellular Automata
Topic: B478/S1234
Replies: 17
Views: 10828

Re: B478/S1234

Impressive assortment of stuff though.
by SuperJedi224
November 27th, 2015, 11:26 pm
Forum: Other Cellular Automata
Topic: B35/S236
Replies: 8
Views: 8225

B35/S236

This is a highly explosive rule, in which almost any sufficiently large pattern will quickly evolve into a spacefiller-like structure, with large numbers of spaceships often emerging from the surface.

Still lifes in common with Life include the block, the tub, the ship, and the barge. Oscillators ...
by SuperJedi224
November 27th, 2015, 6:41 pm
Forum: General Discussion
Topic: apgsearch v2.2
Replies: 342
Views: 281618

Re: apgsearch v2.2

I'm getting this error at compile-time:
life128.h:1370:183: error: unknown register name ‘xmm14’ in ‘asm’
life128.h:1370:183: error: unknown register name ‘xmm13’ in ‘asm’
life128.h:1370:183: error: unknown register name ‘xmm12’ in ‘asm’
life128.h:1370:183: error: unknown register name ‘xmm11’ in ...
by SuperJedi224
November 27th, 2015, 11:05 am
Forum: Other Cellular Automata
Topic: B478/S1234
Replies: 17
Views: 10828

Re: B478/S1234

Bullet51 wrote:P74, P88 and P115 respectively:

Code: Select all

x = 35, y = 10, rule = B478/S1234
15b4o8b5o$4b2o8b2ob3o6b3o3bo$3bo2bo6bob2o2bo6bo2b4o$4b3o6bobo3bo9bobo$
b4o8b3obobo10b4o$3o10bobob3o9bobo2bo$2obo9bo3bobo6bo2b6o$b2o10bo2b2obo
6b3o5bo$13b3ob2o8b7o$14b4o!
Wow.
by SuperJedi224
November 27th, 2015, 8:31 am
Forum: Other Cellular Automata
Topic: B478/S1234
Replies: 17
Views: 10828

B478/S1234

This is a rule that tends to take very long periods of time to stabilize, forming rather large still lifes and oscillators.

Still lifes in common with Life include the Block, the Beehive, the Boat, and the Ship.

Here's one oscillator of each period I've found so far (oscillators marked with a star ...
by SuperJedi224
November 26th, 2015, 10:53 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 4086
Views: 1926318

Re: Thread for your unsure discoveries

gameoflifeboy wrote: However, it's not notable as a methuselah, because there are patterns lasting 20 times longer with only 10 cells, for instance Bunnies 10. Even the R-pentomino, with only five cells, lasts 1103 generations.
Yeah, I know.
by SuperJedi224
November 25th, 2015, 5:58 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 4086
Views: 1926318

Re: Thread for your unsure discoveries

Is this pentadecomino new? I found it about an hour ago.

-Stabilizes on generation 888
-Produces 3 gliders, 9 blocks, 14 blinkers, 3 boats, a loaf and a ship (a final population of 145 cells)
-Peak population 373 cells (gen 764)

N92y1.png

#15-cell potential methuselah
#Lifespan 888

x = 6, y ...