x = 2, y = 1, rule = Irrational5
EB!
@RULE Irrational5
@TABLE
n_states:8
neighborhood:vonNeumann
symmetries:none
var xn={0,1,2,3,4,5,6,7}
var xe=xn
var xs=xn
var xw=xn
0,xn,xe,xs, 1, 1
0,xn,xe,xs, 5, 1
0,xn,xe,xs, 3, 2
0,xn,xe, 3,xw, 4
0,xn, 4,xs,xw, 4
1,xn,xe,xs,xw, 0
2,xn,xe,xs, 1, 3 ...
Search found 1112 matches
- August 19th, 2026, 6:36 pm
- Forum: The Sandbox
- Topic: RLE copy/paste thread - everyone else
- Replies: 2306
- Views: 403819
- August 10th, 2026, 7:39 pm
- Forum: Other Cellular Automata
- Topic: Reversible Wireless World
- Replies: 147
- Views: 100094
Re: Reversible Wireless World
WlAnt with irreversible components:
x = 11, y = 11, rule = WlAnt-5
10.D$BCA4$8.D.D4$D$10.D!
@RULE WlAnt-5
@TREE
num_states=5
num_neighbors=8
num_nodes=194
1 0 2 1 3 4
1 1 3 0 2 4
1 0 0 0 0 4
2 0 1 0 1 2
2 1 1 1 1 2
2 2 2 2 2 0
3 3 4 3 4 5
2 1 0 1 0 2
1 1 1 1 1 4
2 8 8 8 8 1
3 4 7 4 7 9
1 2 2 2 2 4 ...
x = 11, y = 11, rule = WlAnt-5
10.D$BCA4$8.D.D4$D$10.D!
@RULE WlAnt-5
@TREE
num_states=5
num_neighbors=8
num_nodes=194
1 0 2 1 3 4
1 1 3 0 2 4
1 0 0 0 0 4
2 0 1 0 1 2
2 1 1 1 1 2
2 2 2 2 2 0
3 3 4 3 4 5
2 1 0 1 0 2
1 1 1 1 1 4
2 8 8 8 8 1
3 4 7 4 7 9
1 2 2 2 2 4 ...
- August 8th, 2026, 12:23 am
- Forum: Other Cellular Automata
- Topic: RotaAnts
- Replies: 2
- Views: 2325
- August 4th, 2026, 7:57 pm
- Forum: Other Cellular Automata
- Topic: Close life variants
- Replies: 233
- Views: 151636
Re: Close life variants
x = 4, y = 4, rule = test6
.ABA$A$B$A!
@RULE test6
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
var a={1,2}
var b={0,1,2}
var c={1,2}
var d={0,1,2}
var e={0,1,2}
var f={0,1,2}
var g={1,2}
var h={1,2}
var i={1,2}
0,0,0,0,0,0,1,a,1,1
0,0,0,0,0,0,a,1,2,2
0,0,0,0,0,0,1,2,2,1
0,0,0 ...
.ABA$A$B$A!
@RULE test6
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
var a={1,2}
var b={0,1,2}
var c={1,2}
var d={0,1,2}
var e={0,1,2}
var f={0,1,2}
var g={1,2}
var h={1,2}
var i={1,2}
0,0,0,0,0,0,1,a,1,1
0,0,0,0,0,0,a,1,2,2
0,0,0,0,0,0,1,2,2,1
0,0,0 ...
- August 2nd, 2026, 6:48 pm
- Forum: The Sandbox
- Topic: RLE copy/paste thread - everyone else
- Replies: 2306
- Views: 403819
Re: RLE copy/paste thread - everyone else
#N Fractal dimension log(5)/log(3) ~ 1.465
x = 1, y = 1, rule = rep-d1465
A!
@RULE rep-d1465
@TABLE
n_states:5
neighborhood:Moore
symmetries:none
var a={0,1,2,3,4}
var b={a}
var c={a}
var d={a}
var e={a}
var f={a}
var g={0,3}
var h={0,4}
var R={2,3}
var L={2,4}
0,a,g,b,c,d,e,f,1,1
0,a,g,b,c,d ...
x = 1, y = 1, rule = rep-d1465
A!
@RULE rep-d1465
@TABLE
n_states:5
neighborhood:Moore
symmetries:none
var a={0,1,2,3,4}
var b={a}
var c={a}
var d={a}
var e={a}
var f={a}
var g={0,3}
var h={0,4}
var R={2,3}
var L={2,4}
0,a,g,b,c,d,e,f,1,1
0,a,g,b,c,d ...
- July 17th, 2026, 6:46 pm
- Forum: The Sandbox
- Topic: Rule Table Thread
- Replies: 56
- Views: 27880
Re: Rule Table Thread
@RULE W4124-emulated
@TABLE
n_states:4
neighborhood:Moore
symmetries:none
var a={0,1,2,3}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
0,0,2,c,d,e,f,g,h,3
0,2,0,c,d,e,f,g,h,3
0,2,2,c,d,e,f,g,h,3
2,a,b,c,d,e,f,g,h,1
3,a,b,3,d,e,f,3,h,0
3,a,b,c,d,e,f,g,h,2
@COLORS
1 255 255 255
2 255 ...
- July 17th, 2026, 7:17 am
- Forum: Other Cellular Automata
- Topic: PhotonsAdjustables
- Replies: 33
- Views: 1377
Re: PhotonsAdjustables
Since the basic splitter as well as its capped reflector version both have a RT of 4, all oscillator and gun periods ≥4 can be proven to exist. I haven't found any p2s or p3s, but islptng might've intentionally added them to the rule. In that case, this rule is omniperiodic.
I won't make any ...
- July 15th, 2026, 7:14 pm
- Forum: Other Cellular Automata
- Topic: Interacting phases of Life
- Replies: 21
- Views: 591
Re: Interacting phases of Life
x = 62, y = 16, rule = R2,C0,S2-3,B3,N@A82415
12b2o34b2o$10b6o30b6o$10b6o30b6o$8b2o6b2o26b2o6b2o$6b4o2b6o26b6o2b4o$
6b4o8b2o22b2o8b4o$8b2o4b2o2b4o8b2o8b4o2b2o4b2o$4b2o2b2o2b4o2b4o6b6o6b
4o2b4o2b2o2b2o$2b4o2b2o8b2o2b2o2b4o2b4o2b2o2b2o8b2o2b4o$2b4o2b2o8b2o2b
4o2b6o2b4o2b2o8b2o2b4o ...
12b2o34b2o$10b6o30b6o$10b6o30b6o$8b2o6b2o26b2o6b2o$6b4o2b6o26b6o2b4o$
6b4o8b2o22b2o8b4o$8b2o4b2o2b4o8b2o8b4o2b2o4b2o$4b2o2b2o2b4o2b4o6b6o6b
4o2b4o2b2o2b2o$2b4o2b2o8b2o2b2o2b4o2b4o2b2o2b2o8b2o2b4o$2b4o2b2o8b2o2b
4o2b6o2b4o2b2o8b2o2b4o ...
- June 27th, 2026, 9:05 pm
- Forum: The Sandbox
- Topic: RLE copy/paste thread - everyone else
- Replies: 2306
- Views: 403819
Re: RLE copy/paste thread - everyone else
x = 3, y = 3, rule = test
.2A$2A$.A!
@RULE test
@TREE
num_states=4
num_neighbors=8
num_nodes=168
1 0 0 0 0
2 0 0 0 0
1 0 1 0 1
2 0 2 0 2
1 0 0 2 2
2 0 0 4 4
1 0 1 2 3
2 0 2 4 6
3 1 3 5 7
1 1 1 1 1
2 2 9 2 9
1 1 1 3 3
2 2 9 6 11
3 3 10 7 12
1 2 2 2 2
2 4 4 14 14
1 2 3 2 3
2 4 6 14 16
3 5 7 15 17
1 ...
.2A$2A$.A!
@RULE test
@TREE
num_states=4
num_neighbors=8
num_nodes=168
1 0 0 0 0
2 0 0 0 0
1 0 1 0 1
2 0 2 0 2
1 0 0 2 2
2 0 0 4 4
1 0 1 2 3
2 0 2 4 6
3 1 3 5 7
1 1 1 1 1
2 2 9 2 9
1 1 1 3 3
2 2 9 6 11
3 3 10 7 12
1 2 2 2 2
2 4 4 14 14
1 2 3 2 3
2 4 6 14 16
3 5 7 15 17
1 ...
- June 27th, 2026, 6:27 pm
- Forum: Other Cellular Automata
- Topic: Simple Ruletables
- Replies: 35
- Views: 3888
Re: Simple Ruletables
x = 3, y = 3, rule = test
.2A$2A$.A!
@RULE test
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a = {0,1,2}
var a1 = a
var a2 = a
var a3 = a
var a4 = a
var a5 = a
var a6 = a
var a7 = a
var a8 = a
var b = {0,2}
var b1 = b
var b2 = b
var b3 = b
var b4 = b
var c = {0,1}
var c1 = c
var c2 ...
.2A$2A$.A!
@RULE test
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a = {0,1,2}
var a1 = a
var a2 = a
var a3 = a
var a4 = a
var a5 = a
var a6 = a
var a7 = a
var a8 = a
var b = {0,2}
var b1 = b
var b2 = b
var b3 = b
var b4 = b
var c = {0,1}
var c1 = c
var c2 ...
- June 22nd, 2026, 7:15 pm
- Forum: Patterns
- Topic: Unfinished Herschel Climber (28,3)
- Replies: 56
- Views: 10841
Re: Unfinished Herschel Climber (28,3)
It's possible to construct (28,3)c/84 puffer and rake.
- June 20th, 2026, 5:54 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5420
- Views: 1342493
Re: Miscellaneous Discoveries in Other Cellular Automata
The only gate I built in is the ANDNOT reaction demonstrated on the right intersection, where two signals cancel each other out.
Very interesting rule!
NAND should allow TC. Anyone care to make an W110 unit cell? I can do it as soon as I am off mobile.
A NAND B = 1 ANDNOT (A ANDNOT (A ...
- June 19th, 2026, 6:24 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5420
- Views: 1342493
Re: Miscellaneous Discoveries in Other Cellular Automata
The recent posts by ThePlayzr and Wildmyron reminded me of a rule I posted in the discord, but I hadn't posted it here. It's a rule with signal which travel along a lightspeed wire, along with a signal splitter, crossover, reflectors, and eaters.
x = 49, y = 35, rule = B2cek3cek4eikqrty5eiry6ac8 ...
- June 19th, 2026, 4:41 am
- Forum: Other Cellular Automata
- Topic: Extended Life Extensions
- Replies: 1187
- Views: 275996
Re: Extended Life Extensions
A partial color changing reflector. The sacrificial boat here has to be replaced with either a permanent catalyst or a transparent object restored by other catalysts for the reflector to work. This would act as a stable version of a bouncer. If completed, the reflector would have a repeat time of ...
- June 18th, 2026, 8:38 pm
- Forum: Other Cellular Automata
- Topic: Hybrid CAs
- Replies: 167
- Views: 76688
Re: Hybrid CAs
Some random “replicator” I found, might be useful
x = 83, y = 6, rule = B3/S23Investigator
2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED2ED
2ED2ED2ED2ED2E$P5.2A.2A71.P$P7.A73.P$C81.C$C81.C$83C!
P28 signal emitter:
x = 85, y = 19, rule = WWLifeFunc
C.B$B3.F$B3.F$C3.F$BA2.F ...
- June 16th, 2026, 7:19 pm
- Forum: The Sandbox
- Topic: RLE copy/paste thread - everyone else
- Replies: 2306
- Views: 403819
Re: RLE copy/paste thread - everyone else
x = 17, y = 3, rule = test
B.3A.B6.A$B.A.A.B3.B.3A.B$B.3A.B3.B2A.A.B!
@RULE test
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a={0,2,3}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h={0,1}
var i=h
var j=h
var k=h
var l=h
var m=h
var n=h
var o=h
var p={2,3}
var A={0,1 ...
B.3A.B6.A$B.A.A.B3.B.3A.B$B.3A.B3.B2A.A.B!
@RULE test
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a={0,2,3}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h={0,1}
var i=h
var j=h
var k=h
var l=h
var m=h
var n=h
var o=h
var p={2,3}
var A={0,1 ...
- June 13th, 2026, 6:46 pm
- Forum: Other Cellular Automata
- Topic: [R]Investigator (reactions, patterns, discussion)
- Replies: 43
- Views: 9937
Re: [R]Investigator (reactions, patterns, discussion)
Some kind of Pi Hep Dirty Failedrep Puffer Fractal-ish-but-Not-Quite Thingy in a 4INTTFL Rule:
x = 3, y = 3, rule = B3-ckqy/S23
3o$obo$obo!
EDIT: Really cursed c/30o, goes backwards relative to my exceptions.
x = 3, y = 3, rule = B3-ckq4jy5n/S23-cky4eknty
3o$obo$obo!
P72 gun:
x = 25, y ...
- May 26th, 2026, 7:58 pm
- Forum: Other Cellular Automata
- Topic: hotcrystal0's rules
- Replies: 93
- Views: 29643
Re: hotcrystal0's rules
What is logic gate in hc0-Univ?hotcrystal0 wrote: May 26th, 2026, 7:19 pm A couple minor updates to hc0_Univ for the ongoing CGoL unit cell development:Code: Select all
x = 348, y = 251, rule = hc0-Univ pattern
- September 9th, 2025, 9:17 pm
- Forum: The Sandbox
- Topic: RLE copy/paste thread - everyone else
- Replies: 2306
- Views: 403819
Re: RLE copy/paste thread - everyone else
x = 2, y = 1, rule = SqrtReplicator
CB!
@RULE SqrtReplicator
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2,3}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var i={0,1}
var j=i
var k=i
var l=i
var m=i
var n=i
var o=i
var p=i
0,2,i,j,k,l,m,n,o,1
1,2,i,j,k,l ...
CB!
@RULE SqrtReplicator
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2,3}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var i={0,1}
var j=i
var k=i
var l=i
var m=i
var n=i
var o=i
var p=i
0,2,i,j,k,l,m,n,o,1
1,2,i,j,k,l ...
- July 13th, 2025, 9:40 pm
- Forum: Other Cellular Automata
- Topic: Replicator
- Replies: 28
- Views: 23587
Re: Replicator
Is this counts?eRroR_6o6 wrote: July 10th, 2025, 10:05 pm Here's a conjecture: Every infinite oscillator has a period that is a power of 2.
(I'm kinda hoping this is false.)
Code: Select all
x = 3, y = 1, rule = B1357/S1357:T5,1
obo!Code: Select all
x = 10, y = 1, rule = B1357/S1357:T15,1
ob2o2b2obo!- June 28th, 2025, 4:05 am
- Forum: Other Cellular Automata
- Topic: OCA circuit discussion thread
- Replies: 33
- Views: 13941
Re: OCA circuit discussion thread
Rule table:
@RULE BliptileWithHold
@TABLE
n_states:18
neighborhood:vonNeumann
symmetries:permute
var a = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17}
var b = a
var c = a
var d = a
var e = {0,1,2,5,6,7,8,9,10,11,14,15,16,17}
var f = e
var g = e
var h = {3,4}
var i = {5,6,7}
var j = {8,9,10}
var k ...
@RULE BliptileWithHold
@TABLE
n_states:18
neighborhood:vonNeumann
symmetries:permute
var a = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17}
var b = a
var c = a
var d = a
var e = {0,1,2,5,6,7,8,9,10,11,14,15,16,17}
var f = e
var g = e
var h = {3,4}
var i = {5,6,7}
var j = {8,9,10}
var k ...
- June 21st, 2025, 3:41 am
- Forum: Other Cellular Automata
- Topic: OCA circuit discussion thread
- Replies: 33
- Views: 13941
Re: OCA circuit discussion thread
Just want to post this thing, probably not Turing Complete.
x = 10, y = 10, rule = Splitile
4.2A$3.4A$2.3A.2A$.CA4.2A$2A5.3A$3A5.2A$.2A4.2A$2.2A.3A$3.4A$4.2A!
...
Crossover:
x = 55, y = 28, rule = Splitile
13.2A25.2A$12.4A23.4A$11.2A.3A21.3A.2A$10.2A4.2A19.2A4.2A$9.2A6.2A17.
2A6.2A$8.2A8 ...
- April 26th, 2025, 3:45 am
- Forum: The Sandbox
- Topic: RLE copy/paste thread - everyone else
- Replies: 2306
- Views: 403819
Re: RLE copy/paste thread - everyone else
x = 6, y = 4, rule = photon-rake
.5A$A4.A$5.A$4.A!
@RULE photon-rake
@TABLE
n_states:7
neighborhood:Moore
symmetries:none
var a={0,2,3,4,5}
var b={0,2,3,4,5,6}
var c={0,2,3,4,6}
var d={0,2,3,4,5,6}
var e={0,2,3,5,6}
var f={0,2,3,4,5,6}
var g={0,2,4,5,6}
var h={0,2,3,4,5,6}
var i={1,6}
var j={1 ...
.5A$A4.A$5.A$4.A!
@RULE photon-rake
@TABLE
n_states:7
neighborhood:Moore
symmetries:none
var a={0,2,3,4,5}
var b={0,2,3,4,5,6}
var c={0,2,3,4,6}
var d={0,2,3,4,5,6}
var e={0,2,3,5,6}
var f={0,2,3,4,5,6}
var g={0,2,4,5,6}
var h={0,2,3,4,5,6}
var i={1,6}
var j={1 ...
- April 25th, 2025, 11:58 pm
- Forum: Other Cellular Automata
- Topic: Rule request thread
- Replies: 1365
- Views: 555782
Re: Rule request thread
dot gun
x = 24, y = 9, rule = R3,C2,S21-41,49-76,84-104,126-132,B7,21,35-41,63-76,91-104,126-132,NW000000000000000000000000000000000e2a0e000000002a002a000000012a072a01000000010101000000000001000000
11b2o$4bo3bo6bo3bo$3bobo12bobo$3bobo12bobo$2obobob10obobob2o$2obo16bo
b2o$3bo16bo$3bobo4b2obo4bobo ...
x = 24, y = 9, rule = R3,C2,S21-41,49-76,84-104,126-132,B7,21,35-41,63-76,91-104,126-132,NW000000000000000000000000000000000e2a0e000000002a002a000000012a072a01000000010101000000000001000000
11b2o$4bo3bo6bo3bo$3bobo12bobo$3bobo12bobo$2obobob10obobob2o$2obo16bo
b2o$3bo16bo$3bobo4b2obo4bobo ...
- April 24th, 2025, 10:06 pm
- Forum: Other Cellular Automata
- Topic: Thread For Your Unrecognised CA
- Replies: 3917
- Views: 1407473
Re: Thread For Your Unrecognised CA
#C [[ RANDOMIZE2 RANDWIDTH 16 RANDHEIGHT 16 ]]
x = 0, y = 0, rule = DelayedDotLife
!
@RULE DelayedDotLife
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a = {1,2}
var b = a
var c = a
var d = {0,a}
var e = d
var f = d
var g = d
var h = d
var i = d
var j = d
var k = d
a,b,c,0,0,0,0,0 ...
x = 0, y = 0, rule = DelayedDotLife
!
@RULE DelayedDotLife
@TABLE
n_states:3
neighborhood:Moore
symmetries:permute
var a = {1,2}
var b = a
var c = a
var d = {0,a}
var e = d
var f = d
var g = d
var h = d
var i = d
var j = d
var k = d
a,b,c,0,0,0,0,0 ...