Search found 1993 matches
- March 25th, 2025, 9:08 pm
- Forum: Patterns
- Topic: Gun Discussion Thread
- Replies: 1002
- Views: 491060
Re: Gun Discussion Thread
p18 glider gun, based on partial by Period1GliderGun
x = 73, y = 83, rule = B3/S23
rle
40 cells of population reduction, some of which comes at the cost of an extra row and column: x = 74, y = 84, rule = B3/S23
35b2o$36bo$33b3o7bo$33bo2b3o3bobo$28bob2obobo3bo3bo$28b2obobobo2b2o$
33b4o2b4o ...
- October 2nd, 2023, 12:29 pm
- Forum: The Sandbox
- Topic: My number is larger [GAME]
- Replies: 447
- Views: 92639
Re: My number is larger [GAME]
cosh^-1(560/99) = 2.4180576 (+0.0000236)
- October 2nd, 2023, 11:08 am
- Forum: The Sandbox
- Topic: My number is larger [GAME]
- Replies: 447
- Views: 92639
Re: My number is larger [GAME]
74.97/π^3 ≈ 2.417897537 (+0.000004318)
10^10^11 will do the job quite nicely.haaaaaands wrote: October 2nd, 2023, 10:24 am [less than e112] to the power of [less than 6e8]
beat that
- September 15th, 2023, 9:42 am
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 329
- Views: 102276
Re: (Engineered) diehards
The number of loaves left by the second fuse should go from 1.1038 * 10^1046 to somewhere around 121^(24*1.1038 * 10^1046).
What is that number in base 11?
Probably not worth writing out.
First fuse makes 10 more loaves (can you spot the optimization?):
rle
You turned a tub into a ...
- September 2nd, 2023, 12:30 pm
- Forum: Patterns
- Topic: POTY 2022 Voting Thread
- Replies: 47
- Views: 14092
Re: POTY 2022 Voting Thread
The (extended) deadline of September 1st has now passed, which means that voting for Pattern of the Year 2022 has now closed!
Unfortunately, that means that this vote won't be counted in the final tabulations.
- August 2nd, 2023, 6:46 pm
- Forum: The Sandbox
- Topic: Cell chains (game and conjecture)
- Replies: 4
- Views: 1248
Re: Cell chains (game and conjecture)
I notice that the rules do not require the previous pattern to stabilize.
Thus, I will add this cell to gen 13 of the previous pattern:
x = 12, y = 9, rule = LifeHistory
5.3A$4.2A.A$2.ACA.A$.4A6.A$2A$.2A$2.A$7.2A$7.2A!
This new pattern takes over a thousand ticks to stabilize - plenty of time ...
Thus, I will add this cell to gen 13 of the previous pattern:
x = 12, y = 9, rule = LifeHistory
5.3A$4.2A.A$2.ACA.A$.4A6.A$2A$.2A$2.A$7.2A$7.2A!
This new pattern takes over a thousand ticks to stabilize - plenty of time ...
- March 18th, 2023, 9:02 pm
- Forum: Patterns
- Topic: Spacefiller Recipe Working Thread
- Replies: 84
- Views: 25969
Re: Spacefiller Recipe Working Thread
A potential change in build order that saves some sliding (and hopefully gliders): x = 1581, y = 74, rule = B3/S23
8$1555bo$1454bobo97bo$1454b2o98b3o$1455bo92bo$1549bo$1463bo83b3o$1243b
o10bo12bo193b2o93bo$1060bobo178bobo10bobo8b2o180bo14b2o91bo$1060b2o
180b2o6bo3b2o10b2o86bo93bo6bo99b3o ...
8$1555bo$1454bobo97bo$1454b2o98b3o$1455bo92bo$1549bo$1463bo83b3o$1243b
o10bo12bo193b2o93bo$1060bobo178bobo10bobo8b2o180bo14b2o91bo$1060b2o
180b2o6bo3b2o10b2o86bo93bo6bo99b3o ...
- March 2nd, 2023, 10:01 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2532
- Views: 1493240
Re: Synthesising Oscillators
P13 B-heptomino hassler in 40G (original 46G synthesis by me, reduced to 40G by Blinkerspawn using boat-bits):
rle
Further reduction to 36G, with a more direct method of deleting bits: x = 413, y = 34, rule = B3/S23
410bobo$402bo7b2o$400bobo8bo$401b2o$335bo$336bo66bo$334b3o66bobo$397bo
5b2o ...
- September 23rd, 2021, 9:35 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2532
- Views: 1493240
Re: Synthesising Oscillators
Using iNoMed's component shaves 12 gliders off of the star-based MW volcano synthesis:
#C [[ GRID MAXGRIDSIZE 14 THEME Catagolue ]]
#CSYNTH xp5_oe1t28c88b52zql0q7ll96z0343056 costs 594 gliders (true).
#CLL state-numbering golly
x = 46, y = 38, rule = Life
7$38bo$36b2o$37b2o$8bo$8bo$6b2ob2o ...
- August 9th, 2021, 10:18 pm
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2532
- Views: 1493240
Re: Synthesising Oscillators
Let's go!
rle
Relatively straightforward reduction by 24 [EDIT: Another -5, now that the ship can be constructed first]
[EDIT 2: Just make the beacon right away while you're at it, doofus]: x = 217, y = 34, rule = B3/S23
153bo$153bobo$153b2o$136bo$134bobo$135b2o$118bo$116bobo34bo$bobo113b2o ...
- August 6th, 2021, 1:17 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2532
- Views: 1493240
Re: Synthesising Oscillators
Assorted reductions to the circle of fire:
Obsoletion of the bipole step by Kazyan, concluding a line pursued by myself and MathandCode: x = 39, y = 41, rule = B3/S23
10bo$8bobo$9b2o2$28bo$26b2o$13bo13b2o$12bo$12b3o3$35bo$34bo$b2o31b3o$o
bo$2bo2$9bo$5b2obobobobo$5bob2obob2obo$10bo4bo$6b4ob4o$5bo4bo ...
Obsoletion of the bipole step by Kazyan, concluding a line pursued by myself and MathandCode: x = 39, y = 41, rule = B3/S23
10bo$8bobo$9b2o2$28bo$26b2o$13bo13b2o$12bo$12b3o3$35bo$34bo$b2o31b3o$o
bo$2bo2$9bo$5b2obobobobo$5bob2obob2obo$10bo4bo$6b4ob4o$5bo4bo ...
- August 5th, 2021, 10:37 pm
- Forum: Patterns
- Topic: Synthesis component database
- Replies: 14
- Views: 17897
Re: Synthesis component database
I think that a synthesis component search engine is needed. How would we build one?
We've come pretty far in representing and storing components already - all that remains, really, is a suitable interface for allowing a user to easily input a set of restrictions for components to be checked ...
- April 5th, 2021, 10:32 am
- Forum: Other Cellular Automata
- Topic: MidLife
- Replies: 13
- Views: 3958
Re: MidLife
Another slinky-fish can turn the glider rake into a "racer" backrake: x = 59, y = 24, rule = MidLife
38.3A5.4A.BA$32.6A2.B4.5BA2.A$32.5BA2.A4.6A2.B$33.4A.BA11.3A$34.A$35.
B8.A4.A$32.A3.A7.B11.B$35.BA6.A13.B$29.3A3.BA7.B12.2A$29.B10.ABA2.10A
3B$29.A.A8.A15.A$30.AB8.A.A$46.4A.BA$4.A40.5BA2.A$2.AB25 ...
38.3A5.4A.BA$32.6A2.B4.5BA2.A$32.5BA2.A4.6A2.B$33.4A.BA11.3A$34.A$35.
B8.A4.A$32.A3.A7.B11.B$35.BA6.A13.B$29.3A3.BA7.B12.2A$29.B10.ABA2.10A
3B$29.A.A8.A15.A$30.AB8.A.A$46.4A.BA$4.A40.5BA2.A$2.AB25 ...
- April 5th, 2021, 9:58 am
- Forum: Other Cellular Automata
- Topic: MidLife
- Replies: 13
- Views: 3958
MidLife
Yesterday on Puzzling Stack Exchange, I encountered this CA question about a curious Life variant: Cells are born as standard CGOL, but each tick that they remain alive they alternate between S23 (young, yellow) and S3 (old, orange).
A ruletable:
@RULE MidLife
@TABLE
n_states:3
neighborhood:Moore ...
A ruletable:
@RULE MidLife
@TABLE
n_states:3
neighborhood:Moore ...
- January 17th, 2021, 4:54 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 5968
- Views: 2518288
Re: Oscillator Discussion Thread
Edit 6: Completed!
x = 24, y = 203, rule = B3/S23
11b2o$9bo4bo2$9bo4bo$9bo4bo$9b2o2b2o$8bobo2bobo$5bo3b2o2b2o3bo$4bo2b2o
2b2o2b2o2bo$4b3o4b2o4b3o$7bo8bo$2b4ob2o6b2ob4o$2bo2bobob2o2b2obobo2bo$
3bo16bo$3o5bo6bo5b3o$o2b3o2bo2b2o2bo2b3o2bo$2bo2bo2bo6bo2bo2bo$3bo4bob
4obo4bo$3o5bo6bo5b3o ...
- December 20th, 2020, 9:23 pm
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2532
- Views: 1493240
Re: Synthesising Oscillators
Potential predecessors for some unsynthesized symmetric oscillators:
(This one is probably easy but I don't have time right now)
x = 33, y = 39, rule = B3/S23
7bo17bo$6b3o15b3o$5b2ob2o13b2ob2o$6b3o15b3o$b2o4bo17bo4b2o$obo27bobo$o
bo27bobo7$13b2o3b2o$12bo2bobo2bo$13bobobobo$8b2o4bo3bo4b2o ...
- October 24th, 2020, 9:10 pm
- Forum: Patterns
- Topic: Soup search results
- Replies: 2626
- Views: 2324058
Re: Soup search results
The only new pattern I haven't posted yet is this p488 wick:
#CXRLE Pos=-20,-61 Gen=545
x = 23, y = 115, rule = B3/S23:T50,132
9b2o$9bobo$9b3o6bo$7bobo7b2o$b2o5bo8bo$o4b2ob2o11b2o$bob3o10b3ob2o$b5o
bob2o9bo$6bobo$8b2o$8b3ob4o$8b2o3bobo$9bo3b2o$9b2ob3o$9bo2b3o$8b3o18$
9b2o$9bobo$9b3o6bo$7bobo7b2o ...
#CXRLE Pos=-20,-61 Gen=545
x = 23, y = 115, rule = B3/S23:T50,132
9b2o$9bobo$9b3o6bo$7bobo7b2o$b2o5bo8bo$o4b2ob2o11b2o$bob3o10b3ob2o$b5o
bob2o9bo$6bobo$8b2o$8b3ob4o$8b2o3bobo$9bo3b2o$9b2ob3o$9bo2b3o$8b3o18$
9b2o$9bobo$9b3o6bo$7bobo7b2o ...
- October 19th, 2020, 8:46 pm
- Forum: Patterns
- Topic: Oscillator Discussion Thread
- Replies: 5968
- Views: 2518288
Re: Oscillator Discussion Thread
You know the drill:Bullet51 wrote: October 18th, 2020, 9:59 pm Dimerization of a known p9 oscillator:Code: Select all
rle
Code: Select all
x = 23, y = 12, rule = B3/S23
8bobobobo$7bob2ob2obo$5b3o7b3o$4bo4b2ob2o4bo$3bob4obobob4obo$3bobo4bob
o4bobo$b2obo2bo2b3o2bo2bob2o$o2bo5bo3bo5bo2bo$2o2b4obobobob4o2b2o$8bob
obobo$6bobobobobobo$6b2o3bo3b2o!
- October 7th, 2020, 9:48 am
- Forum: Patterns
- Topic: Synthesising Oscillators
- Replies: 2532
- Views: 1493240
Re: Synthesising Oscillators
I found this final step for 128P10.2 but being a synthesis novice I could not synthesize the constellation (the problem is the eater-on-eaters, I couldn't find a way to synthesize them with the core blocks in place): rle
Can be reduced to this, which isn't quite simple enough to build with the ...
- September 25th, 2020, 8:40 pm
- Forum: Website Discussion
- Topic: I can't download Golly
- Replies: 13
- Views: 6696
Re: I can't download Golly
Most browsers support downloading webpages, try that.
- September 25th, 2020, 3:25 pm
- Forum: Patterns
- Topic: Spaceship Eaters
- Replies: 391
- Views: 216095
Re: Spaceship Eaters
Getting a glider out should be easy:
Code: Select all
x = 37, y = 19, rule = B3/S23
10b2o$10b2o2$14bo7bo$10b2obobo5bobob2o$10b2o4bo3bo4b2o$10b2o4bo3bo4b2o
$12b2o9b2o$b2ob3ob2o3bob3ob3obo3b2ob3ob2o$b2o4bo4bo11bo4bo4b2o$o2bob2o
23b2obo2bo$15b3ob3o$15b7o$13b2o7b2o2$13bo2bobobo2bo$17b3o$18bo$18bo!
- September 25th, 2020, 10:06 am
- Forum: Patterns
- Topic: Randomly enumerating glider syntheses
- Replies: 59
- Views: 36239
Re: Randomly enumerating glider syntheses
Two nice Seeds of Destruction results and a simple construction, all [if I count correctly] 1G reductions:
x = 333, y = 58, rule = B3/S23
207b2o$207bobo$207bo$45bo$44bo$44b3o155b2o$60bo140bo2bo$42bo17bobo138b
o2bo$43bo16b2o140b2o112bo$41b3o273bo$68bo246b3o$66b2o137b3o6b3o$67b2o
136bo8bo$206bo8bo2 ...
x = 333, y = 58, rule = B3/S23
207b2o$207bobo$207bo$45bo$44bo$44b3o155b2o$60bo140bo2bo$42bo17bobo138b
o2bo$43bo16b2o140b2o112bo$41b3o273bo$68bo246b3o$66b2o137b3o6b3o$67b2o
136bo8bo$206bo8bo2 ...
- August 30th, 2020, 12:05 pm
- Forum: The Sandbox
- Topic: Absolutely Useless Patterns Not Worthy Of Patterns Thread
- Replies: 921
- Views: 403677
Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread
Reduction of an oscillator posted by yujh in the Oscillator Discussion Thread:
Can you spot the incredibly rare technique I've only been able to use once before? 
Code: Select all
x = 10, y = 13, rule = Life
5b2o$5bo$7bo$3b4obo$2bo5bo$o2b2obob2o$2obo2bobo$3bo2bobo$3bobobo$4b2ob
obo$6bob2o$6bo$5b2o!
- August 8th, 2020, 5:58 pm
- Forum: Patterns
- Topic: 20-bit still life syntheses
- Replies: 104
- Views: 35999
Re: 20-bit still life syntheses
Tail to at-claw, or something. Applies to some related still lifes. I forgot to drink a mug of Brain Juice this morning; there's probably a version at 1/3 the cost.
rle
As usual, some assembly required: x = 38, y = 26, rule = B3/S23
4bo$2bobo9bobo$3b2o9b2o$15bo2$9bo20bo$7bobo18b2o$8b2o19b2o ...
- August 3rd, 2020, 8:09 pm
- Forum: Patterns
- Topic: Small Spaceship Syntheses
- Replies: 901
- Views: 803810
Re: Small Spaceship Syntheses
-1: x = 39, y = 50, rule = B3/S23
4bo$5bo$3b3o12bo$19bo$17b3o2$10bo15bo$11b2o13bobo$10b2o7bo6b2o$17b2o$
18b2o$8bo$6bobo$7b2o$22bo$21bobo$18bo2b2o13bo$16b5o15bobo$15bo5b2o13b
2o$6bo2bobo4b5o2bo$bo2bobo3b2o6bo2bobo4bo$b2o2b2o3bo10b2o5bobo$obo15bo
9b2o$18bo13b3o$18bo13bo$33bo2$19b2o$18bobo$17bobo$18bo2 ...
4bo$5bo$3b3o12bo$19bo$17b3o2$10bo15bo$11b2o13bobo$10b2o7bo6b2o$17b2o$
18b2o$8bo$6bobo$7b2o$22bo$21bobo$18bo2b2o13bo$16b5o15bobo$15bo5b2o13b
2o$6bo2bobo4b5o2bo$bo2bobo3b2o6bo2bobo4bo$b2o2b2o3bo10b2o5bobo$obo15bo
9b2o$18bo13b3o$18bo13bo$33bo2$19b2o$18bobo$17bobo$18bo2 ...