Alternate post: https://pay.reddit.com/r/cellular_automata/comments/2kbaz4/video_details_ive_just_created_my_most_amazing/
Be sure to watch in 720p/1080p only. The video is rendered at 60fps, with a 1:6 pixel zoom.
VIDEO: https://www.youtube.com/watch?v=4fVN1nA4MWQ
I've never seen something so ...
Search found 4 matches
- October 25th, 2014, 5:17 pm
- Forum: Other Cellular Automata
- Topic: Totalistic rule: Dynamic Atomic Simulation
- Replies: 1
- Views: 2125
- September 6th, 2014, 10:20 pm
- Forum: Other Cellular Automata
- Topic: Glider capable of rotating 90 degrees apon impact
- Replies: 4
- Views: 3015
Re: Glider capable of rotating 90 degrees apon impact
Ah, I'll have to check that out. I haven't spent too much time playing with the intricacies of CGoL.
On an unrelated note, what happens in your rule when a cell has 5, 6, or 9 neighbors?
To the individual cell being assessed, no action would be taken. It would retain its current state through to ...
On an unrelated note, what happens in your rule when a cell has 5, 6, or 9 neighbors?
To the individual cell being assessed, no action would be taken. It would retain its current state through to ...
- September 6th, 2014, 5:39 pm
- Forum: Other Cellular Automata
- Topic: Glider capable of rotating 90 degrees apon impact
- Replies: 4
- Views: 3015
Re: Glider capable of rotating 90 degrees apon impact
Sorry about that. The shown program is a fork of my previous project, but I still haven't learnt the ropes with git yet.
Here's a link to a new repo, along with a runnable .JAR for the program used to generate the shown CA: https://github.com/InfiniteSearchSpace/Automata-Totalistic-Gen-4
The main ...
Here's a link to a new repo, along with a runnable .JAR for the program used to generate the shown CA: https://github.com/InfiniteSearchSpace/Automata-Totalistic-Gen-4
The main ...
- September 5th, 2014, 9:27 pm
- Forum: Other Cellular Automata
- Topic: Glider capable of rotating 90 degrees apon impact
- Replies: 4
- Views: 3015
Glider capable of rotating 90 degrees apon impact
Hi guys, new user here. I've been playing around with cellular automata for about a year now, mostly through my home-brew Java application.
I've recently added a more powerful way to define rules & neighbourhoods through the use of configurable grids, as seen at the start of the video.
One of the ...
I've recently added a more powerful way to define rules & neighbourhoods through the use of configurable grids, as seen at the start of the video.
One of the ...