local g = golly()
if not string.match(g.getrule(), '^Bliptile') then
g.exit('Open a Bliptile Life metacell pattern first.')
end
local gen = tonumber((g.getgen():gsub(',', '')))
local target = 384
if gen >= 384 then target = (math.floor((gen - 384) / 1680) + 1) * 1680 + 384 end
g.run(target - gen ...
Search found 192 matches
- September 30th, 2026, 12:29 pm
- Forum: Other Cellular Automata
- Topic: A circuit ruleset
- Replies: 62
- Views: 36847
- September 29th, 2026, 11:34 pm
- Forum: Other Cellular Automata
- Topic: A circuit ruleset
- Replies: 62
- Views: 36847
Re: A circuit ruleset
After a long time, I finally have a Life metacell.
Off:
x = 198, y = 170, rule = Bliptile
7.A31.A47.A31.A31.A38.A$7.A31.A15.33A15.17A31.A38.A$7.A31.A15.A47.A
47.A38.3A$7.A31.A15.A47.A47.A37.2A.A$4A3.A31.A15.A47.A47.47A$3.A3.A
31.A15.33A15.A86.2A$3.A3.A31.A47.A15.3A84.A$3.A3.A31.A47.A14.2A.A84.A
$3 ...
Off:
x = 198, y = 170, rule = Bliptile
7.A31.A47.A31.A31.A38.A$7.A31.A15.33A15.17A31.A38.A$7.A31.A15.A47.A
47.A38.3A$7.A31.A15.A47.A47.A37.2A.A$4A3.A31.A15.A47.A47.47A$3.A3.A
31.A15.33A15.A86.2A$3.A3.A31.A47.A15.3A84.A$3.A3.A31.A47.A14.2A.A84.A
$3 ...
- January 14th, 2024, 10:37 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5382
- Views: 1332253
Re: Miscellaneous Discoveries in Other Cellular Automata
Adding B6 to JustFriends yields this natural puffer.
Code: Select all
x = 14, y = 7, rule = B2-a6/S12
4bo$4bo5bo$10b2o$6o2b2o3bo$10b2o$4bo5bo$4bo!
- January 11th, 2024, 2:08 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5382
- Views: 1332253
Re: Miscellaneous Discoveries in Other Cellular Automata
The hex rule 24/2/3H has a common 'messy replicator', a spaceship which produces a backward-traveling copy of itself. Eventually they interact not-cleanly leading to chaos.
Code: Select all
x = 13, y = 7, rule = 24/2/3H
B$4.ABA$4.2A.BA$4.4A.B$5.B.AB$6.AB2.2A$8.AB.2A!
- January 11th, 2024, 1:41 am
- Forum: Other Cellular Automata
- Topic: A circuit ruleset
- Replies: 62
- Views: 36847
Re: A circuit ruleset
My Life metacell is nearly complete. Outputs and inputs are correctly but some must be delayed so they don't interact with each other or arrive too soon in sequence. The empty space in the upper left will house the clock.
x = 100, y = 100, rule = Bliptile:T100,100
4.A4.A5.A3.A20.A3.A$4.A4.A4.2A3 ...
x = 100, y = 100, rule = Bliptile:T100,100
4.A4.A5.A3.A20.A3.A$4.A4.A4.2A3 ...
- January 5th, 2024, 2:05 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5382
- Views: 1332253
Re: Miscellaneous Discoveries in Other Cellular Automata
In 12/346/3, this is a small ship:
x = 3, y = 3, rule = 12/346/3
.2A$A$.2A!
Of greater interest is the fact that no cells die until they are 'ready' to, so it continues to work independent of the number of generations, yielding progressively slower ships:
x = 3, y = 3, rule = 12/346/32
.2A$A ...
x = 3, y = 3, rule = 12/346/3
.2A$A$.2A!
Of greater interest is the fact that no cells die until they are 'ready' to, so it continues to work independent of the number of generations, yielding progressively slower ships:
x = 3, y = 3, rule = 12/346/32
.2A$A ...
- January 4th, 2024, 11:29 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5382
- Views: 1332253
Re: Miscellaneous Discoveries in Other Cellular Automata
The rule 1/25/4H has a pretty, smoky glider that reminds one of a phoenix.
Code: Select all
x = 11, y = 11, rule = 1/25/4H
B$2C$.C$.C$2.C$2.C$2.AC$2.ABC$3.2A2C$7.3C$9.CB!
- December 22nd, 2023, 11:11 pm
- Forum: Bugs & Errors
- Topic: Pointed Golly to incorrect location for Python dll
- Replies: 7
- Views: 17674
Re: Pointed Golly to incorrect location for Python dll
It's so weird, but I don't know why - every time I run Golly, it replaces the contents of GollyPrefs to make that line say python.exe again.
- December 22nd, 2023, 1:44 am
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 5382
- Views: 1332253
Re: Miscellaneous Discoveries in Other Cellular Automata
What?! x = 8, y = 6, rule = B3/S23-aky4i6c
5bo$5b2o$b2o3b2o$2o3b2o$bo$2bo!
A glider and B-heptomino ship interaction creates two more ships:
x = 17, y = 13, rule = B3/S23-aky4i6c
3bo$2b3o$bo2b2o$bo3bo$3bobo$15b2o$5o9b2o$2bo13bo2$5b2o$3bo2bo$3bo2bo$
3bo!
Seems about to cleanly make a ...
- December 21st, 2023, 11:41 pm
- Forum: Other Cellular Automata
- Topic: One Dimensional Billiard Ball Diffusion Automata
- Replies: 3
- Views: 1274
One Dimensional Billiard Ball Diffusion Automata
In a (long) blog post from February, Stephen Wolfram talked about the reversibility of the laws of physics, entropy, and - of course - drew comparisons with a cellular automata. Akin to the Margolus neighborhood, it is a one dimensional block CA with the following transition rules, which are ...
- December 20th, 2023, 1:51 am
- Forum: Other Cellular Automata
- Topic: Lineships Rulespace
- Replies: 4
- Views: 892
Re: Lineships Rulespace
Common puffer with low density debris:
x = 70, y = 18, rule = 23-a4-a5a7e8/2e3-a4/3
4.A10.A$3.3A8.3B$3.A.2A6.A3BA$4.3A5.2A.A.BA$.2B.B3A5.A2.B.2A21.B$A2B
2.A.2B8.3A4.B16.B15.A$.2B.3AB2A5.B40.B2A$2.3A.A.A34.A10.3ABA3.2B3A$3.
2A28.A6.5A9.A4.A2.B6A$4.A.AB24.3A4.6A9.A4BA8.A$4.4A23.2A.A5.A14.4B2.
9A$6 ...
x = 70, y = 18, rule = 23-a4-a5a7e8/2e3-a4/3
4.A10.A$3.3A8.3B$3.A.2A6.A3BA$4.3A5.2A.A.BA$.2B.B3A5.A2.B.2A21.B$A2B
2.A.2B8.3A4.B16.B15.A$.2B.3AB2A5.B40.B2A$2.3A.A.A34.A10.3ABA3.2B3A$3.
2A28.A6.5A9.A4.A2.B6A$4.A.AB24.3A4.6A9.A4BA8.A$4.4A23.2A.A5.A14.4B2.
9A$6 ...
- December 12th, 2023, 8:39 pm
- Forum: Other Cellular Automata
- Topic: A circuit ruleset
- Replies: 62
- Views: 36847
Re: A circuit ruleset
Here is a upper bound for the smallest universal computer in Bliptile, which emulates W110. I haven't put much effort into making it smaller. The part that does computations fits in a 12x26 bounding box, and the remainder of the pattern is the tape, which can be expanded indefinitely. I'm sure it ...
- December 12th, 2023, 12:32 am
- Forum: Other Cellular Automata
- Topic: Tiny computer in period-1 wiring rule
- Replies: 7
- Views: 2672
Re: Tiny computer in period-1 wiring rule
Not sure I can get your smaller computer to work as expected, can you elaborate on the input method and which part is the display?
EDIT: Never mind. All eight bits must be entered, including leading zeroes.
EDIT: Never mind. All eight bits must be entered, including leading zeroes.
- December 11th, 2023, 11:52 pm
- Forum: Other Cellular Automata
- Topic: Bliptile Life Metacell
- Replies: 6
- Views: 4433
Re: Bliptile Life Metacell
I wanted to update this that I have correctly implemented the guts of a metacell, but the fanout assembly is elusive (namely the diagonals). It must be possible but I always get tangled when I try. The clock in the center is for you to see the period 8 logic at work and that any inputs are copacetic ...
- December 11th, 2023, 11:45 pm
- Forum: Other Cellular Automata
- Topic: Star Wars Rule
- Replies: 273
- Views: 182644
Re: Star Wars Rule
x = 175, y = 117, rule = 345/2/4
118.A22.A$117.3A20.3A$118.A22.A2$122.A14.A$121.3A12.3A$122.A14.A3$68.
A$67.3A$68.A$84.A6.A6.A6.A6.A$72.A10.3A4.3A4.3A4.3A4.3A$71.3A10.A6.A
6.A6.A6.A15.A$72.A11.A6.A6.A6.A6.A14.3A$83.3A4.3A4.3A4.3A4.3A14.A$84.
A6.A6.A6.A6.A13$65.A7.A36.A12.A$.A54.A7.3A5.3A26.A7 ...
- December 8th, 2023, 2:15 pm
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies: 1202
- Views: 495260
Re: Rules with interesting dynamics
Can't forget the anti-tub rule (TRYPOPHOBIACS BEWARE):
x = 16, y = 17, rule = B36-c7c8/S134cijkrw5-aej6-a7
3b2o2bo$2bob2ob2o3bo$o3b2o3b5o$14o$7ob4obo$4b2obob3o$b2o2b2ob5obo$5b6o
2bo$4b2ob4obo$4bobob4ob2o$4b2ob2ob2o2b2o$3b5obobo$3b6ob3o$4bo2b4obo$7b
3obo$9b2o$9b2o!
Me, foolishly: Aw, a ...
- November 29th, 2023, 11:33 pm
- Forum: Bugs & Errors
- Topic: Pointed Golly to incorrect location for Python dll
- Replies: 7
- Views: 17674
Pointed Golly to incorrect location for Python dll
Hey, been a long time since I was last here.
I got a fresh install of Golly on my computer and it requested the location of my Python 3 dll for scripts to run. I pointed it to the exe in the same directory and, understandably, scripts can't run. But I can't see in the preferences where to fix this ...
I got a fresh install of Golly on my computer and it requested the location of my Python 3 dll for scripts to run. I pointed it to the exe in the same directory and, understandably, scripts can't run. But I can't see in the preferences where to fix this ...
- January 3rd, 2019, 12:57 am
- Forum: Other Cellular Automata
- Topic: Rules with interesting dynamics
- Replies: 1202
- Views: 495260
Re: Rules with interesting dynamics
This rule is simple, and yet the dynamics resulting from it are unlike anything else I've ever seen working with cellular automata- and I've been messing with them for a long time.
Really mesmerizing Sierpinski-Gasket patterns move in conjunction with one another like a strange kaleidoscope from a ...
Really mesmerizing Sierpinski-Gasket patterns move in conjunction with one another like a strange kaleidoscope from a ...
- December 14th, 2018, 9:31 pm
- Forum: Other Cellular Automata
- Topic: Small computers in WireWorld
- Replies: 21
- Views: 9438
Re: Small computers in WireWorld
What is the encoding for the complex representation on tape?
- December 14th, 2018, 9:26 pm
- Forum: Other Cellular Automata
- Topic: Rule request thread
- Replies: 1358
- Views: 553723
Re: Rule request thread
I was interested in one dynamic of the hexagonal rule B2o3m56/S2om4o, which has its own thread. Random soups that are large enough have infinite novelty - that is to say, it's not just that they expand infinitely, but complicated and interesting glider collisions abound. Could someone make a rule ...
- February 18th, 2017, 1:52 am
- Forum: Patterns
- Topic: Thread For Your Accidental Discoveries
- Replies: 2367
- Views: 1709422
Re: Thread For Your Accidental Discoveries
These fuses are probably known.
x = 17, y = 87, rule = B3/S23
12bo3bo$bo3bo6bo3bo$obobobo$bo3bo$2bobo7bo3bo$b2ob2o6b2ob2o$bo3bo7bobo
$2bobo7bo3bo$b2ob2o6b2ob2o$bo3bo7bobo$2bobo7bo3bo$b2ob2o6b2ob2o$bo3bo
7bobo$2bobo7bo3bo$b2ob2o6b2ob2o$bo3bo7bobo$2bobo7bo3bo$b2ob2o6b2ob2o$b
o3bo7bobo$2bobo7bo3bo ...
x = 17, y = 87, rule = B3/S23
12bo3bo$bo3bo6bo3bo$obobobo$bo3bo$2bobo7bo3bo$b2ob2o6b2ob2o$bo3bo7bobo
$2bobo7bo3bo$b2ob2o6b2ob2o$bo3bo7bobo$2bobo7bo3bo$b2ob2o6b2ob2o$bo3bo
7bobo$2bobo7bo3bo$b2ob2o6b2ob2o$bo3bo7bobo$2bobo7bo3bo$b2ob2o6b2ob2o$b
o3bo7bobo$2bobo7bo3bo ...
- February 16th, 2017, 12:46 am
- Forum: Other Cellular Automata
- Topic: Perfect Orthogonal Speeds in Life-like CA
- Replies: 106
- Views: 50845
Re: Perfect Orthogonal Speeds in Life-like CA
I'm being nitpicky but the definition of 'life-like CA' entails that it is in the Moore neighborhood and totalistic.Saka wrote:What's wrong with that?twinb7 wrote:>thread title says 'life-like CA'
>tons of non-totalistic rules
- February 15th, 2017, 11:49 pm
- Forum: Other Cellular Automata
- Topic: Perfect Orthogonal Speeds in Life-like CA
- Replies: 106
- Views: 50845
Re: Perfect Orthogonal Speeds in Life-like CA
>thread title says 'life-like CA'
>tons of non-totalistic rules
>tons of non-totalistic rules
- February 10th, 2017, 8:58 pm
- Forum: Other Cellular Automata
- Topic: Thread for Your Accidental Discoveries that Aren't in CGOL
- Replies: 1072
- Views: 688215
Re: Thread for Your Accidental Discoveries that Aren't in CGOL
Poking around in non-totalistic rules I found B34/S2-a3. Some variants also seem of interest (namely B34/S2-a36i and variants that make it more volatile but still nonexplosive).
Infinite growth occurs with a rare but naturally-occurring puffer. By far the most common oscillator is the T-tetromino ...
Infinite growth occurs with a rare but naturally-occurring puffer. By far the most common oscillator is the T-tetromino ...
- February 10th, 2017, 6:10 pm
- Forum: Other Cellular Automata
- Topic: Biham-Middleton-Levine Traffic Model
- Replies: 4
- Views: 4332
Re: Biham-Middleton-Levine Traffic Model
This pattern takes 23940 generations to stabilize, entering many 'liquid' an 'gas' phases in between where traffic flows freely or is mildly blocked before finally entering a 'solid' phase where all traffic is blocked.
I wonder if, given a Traffic pattern A on a torus, there is an algorithm to ...
I wonder if, given a Traffic pattern A on a torus, there is an algorithm to ...